Judson and Dano are back for Speakeasy 33 and boy, are their thumbs blistered! They fly out of the gates with some Bolt Action / Nintendo metaphor and the up-up-down-down-left-righting is on full display. After that, the two talk a bit about their recent efforts in writing lists for an upcoming Early War tournament as well as seven yard go routes and the Raiders' own Bo Jackson. Hut-hut-hut-have a listen!
Steven and Jon talk about Muster 2015 in Williamsburg VA where they had a fantasrtic time! The dudes did a Netrunner tournament, a LOTR LCG cardgame, and of course- a Flames Of War tournament! Tune in to hear the fellows recount their experiences.
In Speakeasy Episode 32, Bolt Actioneering BARbarians Dano and Judson are joined by special guest and friend of the show Stephen Bonnar for some good old fashioned shop talk. The topics are wide ranging, but among them is an in depth breakdown of the "best" infantry squads and support units in the game.
Steven and Jon talk about the Huzzah Hobbies Jan 10th Mid War Open tournament!
In this wide ranging After Hours, the guys talk about what happened in the WWPD world in the past year. We discuss what number episode this actually is and troll our listeners a bit. We proceed to talk some Chain of Command, Destiny, Artemis, The Hobbit and troll Luke. Happy Holidays!
In Episode 30 of Speakeasy, Dano reacts to his first game using the Bolt Action Dot Net Format rules. This is an extended shop talk session immediately following a game, so all the major topics get mentioned. Light machine guns, flamethrowers - you name it. As a reminder, the Speakeasy crew invites you to weigh in with your own experiences in using the new rules - found here: http://network.wwpd.net/BAD/
The guys talk movies and TV shows: Fury, Interstellar and The Walking Dead. Spoiler Alert! We pack in just a little FoW at the end!
Steven and Jon cover Fighting Withdrawal in depth. From objective placement, deployment and play, the guys drop the knowledge on this great mission.
In this exciting episode of After Hours, the guys get a kill right off the bat! The insanity continues with a wide ranging discussion of German King Tigers and other topics! Tune in for heart-pounding action!
Speakeasy 28 includes DaveOwaR, Mouth of Madness, and the remotely-participating Judson in an episode recorded in the LRDG's neighborhood. DaveOwaR and Mouth had squared off minutes before the recording, so thoughts from their game is the primary topic of this show. There is a full breakdown of the "New Italians" and some Imperial Japanese back and forth before the Finns are brought up again. This time, Dave's Japanese gets a bit "shooty" and Lachlan's Italians gain a bit of veterancy in the shop talk. Of course, given the involvement of those included, as well as the Speakeasy venue, there is also plenty of weirdness and laughs thrown in for good measure. Enjoy!
The guys take you through Cauldron. We talk about deployment, reserves and strategy to win this mission for the Attacker and Defender.
This is a free-wheeling After Hours that skips all over the place. Listen and find out what we get in to!
In Speakeasy 27, Dano and Judson join Brad and Lachlan for some multinational shop talking. As usual, some participants end up getting a little loose before the show's over, but this one is all about the shop. Brad's newest German list is kicked around, shoved down, and spat upon for a while. Dano gets emotional about his own list making philosophies. Lachlan may or may not tie anatomical references to Bolt Action games. Basically, it's your standard episode of Speakeasy!
The guys start off talking about some recent movies, then get into a spirited discussion about artillery in Flames of War. Is Allied artillery too powerful? Listen, and find out!
The guys deep-dive into Hasty Attack and give you all the tips and tricks you need to know for success!
The guys are headed to a tournament and talk about their lists and predictions for the day. On the way back, you hear how accurate we were!
Speakeasy episode 24 starts off with a Baxter and Judson segment. Equal parts NeckBeard and MarkDawg, they delve into a bit of the history and the game rules of the Kangaroo armored carriers, Baxter's cavalry and other shop subjects in between. The second segment finds DaveOwaR and Judson tearing into the possibilities the updated errata and FAQ have provided. Want to get gamey enough to disappoint your friends and loved ones? This is the segment for you!
Continuing the discussion from Bolt Action Radio 23, Dano Without Robots and Judson With Three D's attack the show with spirit-induced vigor; but things meander as the guys talk shop like the microphones weren't on. Oh, and they get a little wild as well, in case the abrupt ending of BAR Episode 23 wasn't an obvious enough clue.
In this episode, the guys dive further into Remagen and try to make some predictions about which lists will be popular and how they will do against various opponents. This discussion takes up most of the episode, but the guys do sneak in a little terrain talk at the end.
The boys delve in to the details of how to play the Counter-Attack mission. With advice on objective placement, force selection and strategy development, this episode is sure to enhance your game play.
Dano and Judson get back to their roots in this special edition of BoltAction.net's very own Speakeasy. These two northeastern "gentlemen" throw the original shop down over Dano's upcoming Conquest (LRDG!) list, break into some new-plane chatter, and end up arguing with each other before the end - just like the old school BARbarians are used to! Enjoy this blast from the past half as much as Dano enjoyed the Jameson, and you'll be entertained!
In a generally goofy episode, the boys are back - including Steven! After some genral chatter about painting queues ans Historicon, talk centers around the Italy compliation - more talk of lists and what to play.
In episode 21 & 1/2 of Speakeasy, CBax and Judson begin the long, post-convention, re-humanization process, while Dano grills them for information. The recent elevation of the Japanese in Bolt Action is addressed, as well as game play revelations that occurred during Cold Wars. List discussions! Powerful units! New armies sweeping the scene! This is a big ep!
Craig and TO make their first trip to the Speakeasy and sit down with Judson for some shop talk. Baxter's latest ventures into historical scenarios kick things off, followed by hobby updates, and an in-depth look at Captain TO's newest scenarios for Cold Wars. After the break, the guys take the opportunity to make fun of Judson's flip-flopping approach to the US Marines. The upcoming armored book is discussed, as well as the Warlord Games price increase, before wrapping things up with a preview of CBax's huge Ethiopia project for Bolt Action.