The FSD is entertained by a traveling flautist, as the boys talk about they're recent Armada experiences. Steven talks about the Corellian Conflict, while Dano, Drunktarkin, and the Doctor discuss their recent Regionals attendance.
In this episode of Why We Fight, we jump right into more rules from version 4. In this short two act only episode we start off by going over the new rules and changes for National Special Rules. In Act II, we talk about Missions and share our thoughts about each of them. Be sure to check out this bite sized episode for more version 4 goodness!
In this episode the guys go to the Game Vault in Fredericksburg Virginia to play in a Battle of the Bulge themed Flames of War tournament.
Once again we talk to the gamers who showed up and were able to finally meet up with fellow WWPD contributor Tom Burgess who sat down with the guys.
Sean and Mitch talk about Flames of War and Team Yankee with the crowd, discuss Napoleonic's with the most passionate gamer ever, and get a behind the scenes exclusive of the very competitive Best residence when they sit down and talk to Jim Best Junior and Senior.
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Like the Kardashians, Old Man Morin appears to have survived 2016, which means only one thing. More LRDG II content in the new year! Brad is back our tenth episode with two sets of guests to kick off our new season of podcasts.
Why We Fight Episode 11: Version 4 Deconstructed Pt. 2We hope that everyone had a great New Years and hope everyone is refreshed and ready to continue to dive into version 4. For Act 1, we have a quick tournament recap from the guys. Act 2, is all about how shooting is handled in version 4, and we cover a lot! We finish out strong by covering assaults in Act 3! Ring in the new year with another version 4 filled episode!