Welcome to Beyond the Foxholes Episode 30 On The Road To Solent Wargamers Armageddon, in this episode we join Adam, Ben and Paul in Ben's car as they chat about the Solent Wargamers Armageddon tournament. - This is only a short one guys.
In Act One the guys chat about the tournament, their army lists and what they hope to get out of the day.
In Act Two the guys give a full AAR of the event, some thoughts about their army lists and plans for the Welsh Open.
WARNING: EXPLICIT CONTENT. Dave O' War and the Mouth of Madness are joined by none other than Mr J. Juddd in a Trans-Pacific Party Pie of an episode. The guys discuss Season 2 of the Boltaction.net Format, as well as pondering 'Weird War' and World War I possibilities.
In episode 7, Brad and Anfernee talk about their very different approaches to Late War German lists for the upcoming G Patrol tournament and recap the recent event at Kay Jay's Hobbies. All of this before talking to the one and only, legendary Michael Perry! Michael talks us through sculpting, driving armoured vehicles to the pub and meeting the Prime Minister of New Zealand... amongst other topics. We then have our close friend Tristan on to talk about tips and tricks to help create durable, fantastic looking terrain.
In Intensify Forward Firepower: Episode 4 Dan, Eric, Steve, and Judson are excited to talk Wave 1! "It's away!" With the news that the ships and squadrons everyone has been waiting for are en route, Dan takes every opportunity to remind the rest of the crew that his have already been delivered. They talk about their latest Armada-exploits, and then hurtle headlong into a discussion of their initial Wave 1 impressions. This carries the four through Assault Frigate mentions, TIE Bomber drops, Gladiator quips, and unique squadron debates. Tune in as you wait with Steve, Eric, and Judson - but not Dan - for your Wave 1 orders to arrive..
Bludging, news, and special characters, oh my! Welcome back for another report from Behind Enemy Lines!
In Act I, the guys explore some wargaming n00b news and rumours.
In Act II, we discuss our AARs and cover Bludgefest 2015, where we cleaned out our hobby cabinets for trading and selling of miniatures.
In Act III, the guys tackle the age-old question of warriors/heroes in our favorite wargames, before answering a significantly more important (and revealing) question...
The gang finally returns! We just get across the bridge of "what we've been up to" when Parker falls into Shadow. Steven and Sierra soldier on- with or without hope. The team discusses Action Windows within the game's framework, and then talks about some new cards they're enjoying!
Free for All! The boys talk about movies and..... other stuff! You will just have to tune in to find out!
The Old School lineup in in effect as Luke, Jon and Steven chew the fat about Flames of War!
In Act I, the boys do their AAR and talk about tournaments, painting, WWPD4Vets, terrible lists, Stah Wahs. Conquest and all manner of upcoming events and appearances.
In Act II, we talk about the Battlefront/WI split and mike wild guesses and baseless predictions about that. We move on to discuss various ratings on troops and when particular combos work and when they don't.
Rounding out Act II is a return to Commonly Overlooked Rules and discussion about the future of plastics, resin and metal. In the end, there is a bit of free-form and a closeout of the show.
Bolt Action Radio number thirty-five brings together Anf, Bryan and Judson for a bit of a reunion. Recently, the two goulash lovers had released an unofficial supplement for the game - a much needed expansion for the Hungarian army list! Together with Judson, they go over what first drew them to their Hungarian addiction. After, they delve into a bit of the research involved in uncovering additional units for the nation, and how the history made its way onto the page. Be warned - listening to this episode will probably compel you to start a heavily-mustachioed new army!
The boys are back for the “lucky” 13th episode
We join Ben, Dave and Scotty with what’s on your painting table, future events and talk quickly heads up the brown river…. Did I get that right?
In Intensify Forward Firepower: Episode 3, Easy, Steve, Judson and Dano being the rules crunch like an orbital bombardment! Things start off with a quick review of what the commanders have been up to with their fleets recently before hurtling headlong into a breakdown on rules interpretations. Dano and Judson talk about their huge weekend of pure Armada gaming, where in their excitement they occasionally leave an opening for Easy and Steve to add an insight. Things wrap-up with a quick session on Steve's upcoming 180-point tournament where they talk about playing 180 and the possible pitfalls found in low point games.
Kia ora! The guys are back with another episode packed to the gills with exciting content and controversial discussions!. Listen as they try in vain to suppress their ‘swears’...
In Act I, the we’ve got some n00b news, rumours, and bald-faced conjecture from the wide world of wargaming.
In Act II, the we talk about local goings-ons and briefly cover using paper terrain on the tabletop.
In Act III, we pontificate on ‘that player’ and how we’ve all been there and are through with that.
Join the WWPD Fleet Commanders as they discuss everything surrounding Fantasy Flight Games' newest Star Wars title, Armada. In the episode two Steve, Easy, Dano and Judson talk about recent Armada sessions they've played and Judson's LED engine project, as well as Steve's vain attempt at resistance to further Armada purchases. Star Wars news - and there's been a lot of it - gets discussed before the quartet get into some game-talk and make a few predictions. The episode ends leaving all four wishing they had time to continue!
In this special episode of the Ghost Army Podcast the guys introduce the game of Bolt Action to new players. Old Man Morin, Patch and Anfernee talk through the game's basic mechanics and units. They also talk about how army building works and discuss some commonly asked questions sent in from newer players.
Join the WWPD Fleet Commanders as we discuss Fantasy Flight Games' new Star Wars Armada game. In the first episode, the crew discusses the game mechanics for new and experienced admirals. The fellows leave no asteroid un-turned as they discuss the turn sequence, and game mechanics.
Speakeasy number thirty-four comes at you with all the strength an Alaskan and New Yorker can summon! Craig and Judson sit down together after not having talked-shop for a long while, covering what they've been up to in the last few weeks. Additionally, a bit of format talk creeps in, as well as some new scenario discussion inspired by Brad's recent creative offerings. Stop by the Speakeasy, and remember the secret pass-phrase to get in is "Lachlan's Bearsuit"!
The high lords of the Traxis Sector are back for episode 3, where after a brief AAR they dive into The Threat Beyond. Instead of a full-on card review, the gang talks strategy and how their decks will be impacted. One host gets a little too excited at times and has to be censored, guess which host!
...and we’re back! The guys from Behind Enemy Lines Podcast waffles on for over an hour with some exciting news and fun topics...
In Act I, the guys gather and relate hot-off-the-press Newb News from around the wide world of wargaming.
In Act II, the cast runs through some AARs that cover their wargaming activities since last time!
In Act III the guys get into the basics of Bolt Action, the latest obsession over at TCOW, our gaming club.
This episode marks the triumphant return of Patchimus Prime! The guys talk painting tips, updating old armies and early war listing before taking an in-depth look at the new units in the Ossfront book. The guys are joined by David from New Zealand to discuss the state of the hobby and tournaments in Auckland. They guys then sit down for an in-depth chat with Hobby God, Rick Priestly, and old friend to the cast and owner of Warlord Games, John Stallard about the future of Bolt Action and other exciting game releases from Warlord Games.
In After Hours, the guys discuss the ageing FoW demographic in the US and talk strategies to get newer and younger players involved. Next, the dudes talk about playing good, bad tournament lists and how fun that is. There are even tips for picking these bad, but fun lists! The episode goes down hill from here and finally ends in chaos!
Tarzan, Steve-O and Dirty Jon gather to talk about all the things! In Act I, the guys look into the near future events, including WWPD4Vets and Historicon. Next, the regular AAR, which includes Flames of War, Armada, Conquest and other goodies!
In Act II, the discussion shift to FoW tournaments and our thoughts on eras, point levels, lists, what's fun and what isn't in our experiences of late. The act closes out with some timely news reports.
In Act III, the boys hit commonly overlooked rules and close it out with talk about ideas for a terrain day for your club or FLGS.
The Behind Enemy Lines team are back with all your gaming news delivered in their own special way! They even have a special guest! Act 1 sees the guys going through n00b news, all the best tidbits they've gleaned from around the interwebs. Act 2 the guys talk about what's been happening at their local club with some short AAR action and a bit of fun. Act 3 is all about Kings of War, Mantic's fantasy battle system. Gameplay details, changes with the new version 2 rules hitting soon and....free stuff!!! Take a listen!