The guys return for an epic podcast. We cover news, community goings-ons, and try our hand at collective game design.... This episode is rather long, so it might be best consumed over the course of several listening sessions!
In Act I, we dig up some good intel about the world of wargames, including news bits from Warmachine/Hordes, X-Wing, to Warhammer, and beyond.
In Act II, we cover off our usual TCOW AAR and then give some incoherent answers to our really patient listener’s questions.
In Act III, some thing amazing may or may not have happened… (but probably not).
Intensify Forward Firepower Episode 10: A New Host smashes through your shielding and launches a boarding party as special guest Michael Gernes (the producer of Star Wars Armada at FFG) heads to the bridge of the Flesh Star Destroyer. Joining him there are, as always Drunk Tarkin, Dano, Easy, and Steve Skyshuffler - not that he can pronounce it. In Episode 10, the guys chat with Michael on the design process behind Armada before getting him in front of the interrogation droid in an attempt to extract information on future Armada releases. The episode is rounded out when Michael joins the crew to talk about Easy's squadron-led victory, DT's hard-learned lessons, and Skyshuffler's use of Garm's Gups.
The sub-episodes continue as the crew of the FSD bring you Intensify Forward Firepower Episode 9.6: The Tub Continued! This show continues where the last one ended, with Drunk Tarkin's return and a session detailing the latest tournament list. Unbeknownst to the boys at the time, Steve would ultimately play the list in a tournament before DT, so the "Garm's Gups" list devised in this episode truly was a group effort!
Tristan, Garratt and Rob hit the road to Canberra for Wintercon. We cover our respective lists, some rules crunch and also manage to catch up with our good friends Patch, Anf and Bryan!!"
In this "IFF Anthologies" episode, Dano, Steve, and Eric light some scented candles, and climb into the tub to talk about lists. Eric and Steve are gearing up for a tournament, and wanted to record the process of working through what to run! In order to get properly hyped for this episode, please make sure to watch "I'm Han Solo": https://www.youtube.com/watch?v=lg_FoEy8T_A
n this very NSFW episode, the guys return from their wasteland adventures and get back behind the microphone!
In Act I, we delve into some GenCon news about X-Wing, cover off a Kickstarter that “excites” the Bludgelord, and generally lose our train of thought.
In Act II, we remember tales from the Ranui Wasteland as our TNT campaign kicked off last week at TCOW. Then we dive into some really good listener’s questions.
In Act III, the dreaded topic of gamer burnout rears it’s ugly head. But have no fear, the guys have some survival tips on how to make it through!
In this special Wintercon episode of the GAP Brad, Anf and Patch get down with some crunchy chat about lists, hobby in general and of course the amazing rollercoaster that was the grudge match between Tristan and Patch. Tristan himself and Garratt come on as well and give a game by game breakdown of the amazing event that was Wintercon 2015.
Speakeasy: July brings Judson to the table with Dano, Anf from Everywhere, and Mark Dawg to talk a bit about Bolt Action. Topics include Anf's big trip to the Pacific Northwest in order to square off against Mark and friends, and recent Bolt Action developments - or perhaps more appropriately a lack thereof.
We join Ben and Lachlan for a review of the ETC lists and look forward to some upcoming events.
In Episode IX of Intensify Forward Firepower: Walkin' In Bespin, Skyshuffler, Easy, Dano and Drunk Tarkin have a long talk about everything that went on at GenCon. For starters, Steve gives a review of everything GenCon related and breaks the news about what was revealed in the Fantasy Flight Games In-Flight Review. Afterwards, the crew of the flesh star destroyer review the big tournament - including some tournament list chat - before interviewing the tournament winner. Before the close, thoughts on the future of Armada are mentioned, as well as a recent after action review, are thrown around. Besides all that, the big contest continues!
We get a little potty-mouth on this episode, so be warned. The guys talk about the summer movies they have seen and drift a bit before digging in to a discussion of casual slow play at tournaments
In Act I, Luke, Eric and Jon cover the normal AAR and talk about what is coming up for the WWPD Crew. As usual, we drift a bit. In Act II, Jon does a solo Gencon AAR for the whole act - we had a great time! The guys wrap up the 'cast in Act III with a talk about Cold War Gone Hot, two book reviews and talk about Guns of August.
The guys are back after a super TCOW weekend. In this episode, we’ve got some surprises and some heavy topics lined up for you!
In Act I, we delve as deep as possible in a pre-GenCon world of wargaming news.
In Act II, we talk about the cosmopolitan collection of gaming systems played at last week’s club, and cover lots of excellent questions from our listeners.
In Act III … THAT kickstarter campaign… and what having a community means to us.
We join Ben, Dave and Scotty with an ICC wrap-up, build some lists with ‘Berlin’ and look forward to future events.
The guys are back after an epic wargaming holiday to sunny Palmerston North. We weave tall tales about snow as well as some stuff about wargaming victories and defeats.
In Act I, we talk more about Warhammer: Age of Sigmar, newb news, and Kings of War 2.
In Act II, we cover some more excellent questions from our listeners.
In Act III, we tell the tale of two vans… a Panzerschreck 2015 AAR! Also, pay close attention for a listener competition!
We are back again at HMGS Historicon! The guys cover their time at the convention so far and auction off a surprise Dream Date! There is a brief talk about the Japanese in Early War - spoiler alert - we like'm! In the Q&A session, the guys talk Flames of War Cold War, the recent Berlin book, changes to the premium subscription, predictions for Version 4 and more!
Intensify Forward Firepower, Episode VIII: Assaulting Frigates starts off as usual with a quick review of what Easy, Steve, Dan, and Judson have been up to lately, as well as what's been going on in the rest of the Armada-verse. The fantastic products from Space Rocks ( http://www.space-rocks.net/ ) are reviewed and some other interesting attractions from around the internet are mentioned. Before long, the crew of the FSD are fighting their way through a bit of a look-back into what stood out in Wave 1, and no talk of Wave 1 would be complete without some guesswork regarding what is to come in Wave 2. Tune in for another episode of Intensify Forward Firepower!
Rise of the Bludge Lord.
We're back with another episode and this time we've got a special guest, local wargames hero Damian Reid! Join the crew as they talk Noob News, answer your listener questions, perform a live unboxing, rant about some new Warhammer rules, and generally talk some shit.
Intensify Forward Firepower, Episode VII: The Dandroid's Fury comes to you courtesy of Dan, Eric, Jud, Steve, and Engineer Brad this time with an ambitious topic. Things begin with a review from the crew of their latest Armada exploits. Listeners get two brief tournament reports before the hosts jump into the gigantic subject of integrating objectives into the fleet design process. Eventually, the show is wrapped up with a short rules discussion before the flesh star destroyer begins to fall apart and the escape pods are reluctantly launched
In episode 8, the guys talk shop before delving into the new Royal Marine PDF and the Germany Strikes book. We also talk to G Patrol winner and all around awesome dude Garratt along side our equally awesome, old pal Tristan about the game, army lists, G Patrol and upcoming events. Come about and check episode 8 out.
In this episode of Speakeasy (part two of two) Dano, Craig, Judson and Anfernee reveal a 1:48 scale secret before talking Season 2 and their recent adventures in the hobby.
In this episode of Speakeasy (part one of two) Dano, Craig, Judson and Anfernee reveal a 1:48 scale secret before talking Season 2 and their recent adventures in the hobby.
Luke and Jon head up to an Early War 1390 Flames of War Tournament at Huzzah Hobbies. In the first half, the guys make some predictions and talk about how their lists might work. In the second half, we brave the weather to bring you the results and talk a little about how we did.
Join us as we talk about all sorts of gaming madness, ranging from the streets of Berlin to Fallout 4. Warning: May contain traces of Fallout 4 In Act I, we talk about wargaming n00b news and rumours, including a sneak peek at Berlin, the upcoming and eagerly awaited Flames Of War supplement. Then Dan and Mike can’t help but talk a little Fallout 4 following the Bethesda E3 conference, much to Greg’s lament. In Act II, we cover our TCOW game day AARs and answer some more excellent listener questions. We don’t talk about Fallout 4 in this act, but we’re thinking about it. In Act III, we answer a live Tweet question (yay!) and talk a bit about our tournament preparations for a couple of upcoming events next month. I don’t remember much about this act because I’m daydreaming about Fallout 4.
The crew is back for Episode VI and ready to Intensify Forward Firepower! A listener question gets answered to kick things off before Steve and Eric review their experiences from the weekend Armada tournament they both participated in. Before long, this after-tournament talk turns into an extended squadron discussion where the merits of Rhymer and the pitfalls of B-wings are tossed around. Before launching the escape pods Dano, Eric, Judson and Steve chat about just a portion of the game's objective scenarios, with more sure to come in future episodes.